Devlog for V1.1.5


1.1.5 Fixes

Improved upon the 1.1.4 fix, I think it's good now.

added additional lighting

Fixed issues with climbing and ledge movement:

removed ability to turn back while in the middle of climbing

removed ability to climb immediately after jumping from one ledge after another as that is creating some issues at the moment so for now there is a delay or obstacle in the way. 

added a checkpoint system to the dungeon level along with 2 auto saves at those check points

If you saved game after pulling water lever but before picking up the key that the lever spawns the key would not be there if you restarted, fixed.

1.1.4 Fix:

There is an issue, at least with my computer, where you can sometimes click outside the border of the game's window. I.E. clicking on folders at the bottom of your screen:  Issued a fix for this

Files

The Single Goblin V1.2.1
External
Nov 07, 2022

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Comments

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Hey, is this still in development?

I took off more than I can chew with this game but I am still working on it. Thanks for the interest. I'm sorry for the slow progress.

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I understand!  I'm glad to hear that you are.  I hope you had a good holiday season and can't wait for the update!

Thank you for the kind words. I hope you enjoyed your holiday season too.

Can you please make the saves better?  In the cave if you get killed by the bats you have to start the entire dungeon over and it gets freaking tedious as the combat is really clunky.  The bats can move behind you very quickly and you cannot react fast enough to them.  While doable, this becomes very discouraging as a mess up makes you redo everything.

Hi.  Are u alive?

(+1)

looks very interesting, how much gameplay is there so far?

About 30 minutes if you know what you're doing, 2 to 3 times that if you don't or want to play around more.