The Single Goblin 1.2.6
(added meshes with glute bones to the project but those characters have not made it in just yet. I have also added a new lipsync system to the project that I need to phase out the old system with along with a new control rig system that actually works with IK.)
In this update I changed the run mechanic so that you no longer have to hold down Left Shift to run, you can now just press it once and it will be set to run, press it again to walk.
I extended the foot detection on Vruk so that hopefully the jumping will be a little more responsive.
I also increased the size of the platforms needed to jump on to decrease difficulty.
I added enemy health for the bat units(forgot to add it for the boss)
Added red glow for damage indicator
added green glow for gained health
shield now deflects bombs the direction the shield is facing
You can now jump on the bats to deal damage.
Added real-time breast physics to the dancing woman in the first cave level, added it to the fight scene after the dungeon as well.
Added to the project but not to the game:
(added meshes with glute bones to the project but those characters have not made it in just yet. I have also added a new lipsync system to the project that I need to phase out the old system with along with a new control rig system that actually works with IK.)
Thank you for play testing,
TSG
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The Single Goblin
Goblins just want to have fun. 18+ Adults Only
Status | In development |
Author | The Single Goblin |
Genre | Role Playing, Action |
Tags | Action-Adventure, Action RPG, Adult, Indie, Monsters, new, NSFW, Parody, Unreal Engine |
More posts
- The Single Goblin 1.3.1Feb 29, 2024
- Devlog for V1.1.5Nov 07, 2022
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